

In addition, with this combat system, Emud will have a very difficult task to add decent AI to give players the opportunity to play/practice with bots - and in a game of this type it's absolutely necessary. Of course, there are special attacks, transformations that increase damage (perhaps?), but at this moment the combat system doesn't look so impressive (of course, it's also a matter of preference), and animations behind the cover of beautiful flashy stuffs are very simple and more similar to games like ZEQ2 than games created nowadays.

As you've seen, the combat system is mainly based on throws, rushes, and hard attacks that blow your opponent away.
